Raiden Hyper

AB#2084

Some Healing
Medium
AoE

C0

Raiden Shogun

R5

C6

Bennett

R3

C6

Kujou Sara

R3

C0

Kaedehara Kazuha

R1

Pros
  • Strong ST and AoE, scales well with constellations and Engulfing on Raiden
  • Frontloaded damage with a nuke
  • Cheap to build because of being a hypercarry comp
  • Strong against endgame content
Cons
  • Overload knocking enemies away could be a problem in some content
  • C6 Sara is a noticeable damage increase
  • Requires two of the most popular supports
  • Relies on staying inside Bennett's field and Kazuha's burst to reach its damage potential
  • Can struggle against multi-wave content or if Raiden one shots a wave and generates no energy

Rotation 20-22s

Notes

This team uses some of the best buffers in the game to buff Raiden's damage, making her a very potent hypercarry. Players should ensure Raiden's initial skill hits an enemy to establish an Electro aura, and prioritize infusing Kazuha's burst with pyro in content where enemies won't get knocked away as it's a strong source of damage. Kazuha's skill can be used earlier in the rotation if grouping is necessary. This team's main drawback is relying on staying inside Kazuha's Burst and Bennett's field to reach its highest damage potential, which may be a problem in case of mobile enemies like rifthounds or multi-waved content.

Energy Requirements: Raiden: 200%
Bennett: 230% Sara: 200%
Kazuha: 155%

Rotation Notes

Raiden E
Bennett Q
Kazuha Q
Sara Q
Raiden Q 3N3C N1C
Bennett E
Kazuha Hold E
Repeat